I’ve recently returned from a fun couple of days running an Essential Anatomy masterclass for the talented artists at SUPERCELL in beautiful Helsinki, Finland. Readers might know SUPERCELL as the genius developers behind hit mobile games Clash of the Clans, Boom Beach, Clash Royale, and Brawl Stars. They have a reputation for expressive, cartoony character designs, so why the big interest in anatomy? Well, every figurative artists, even cartoonists, needs to drill down into the fundamentals of anatomy in order to build a foundation solid enough that they can stylise and abstract the human figure in a compelling, ‘believable’ way.
People who know me know that drawing in essential to my creative process. Over the last couple years I have been using part of my morning drawing time (yes, with a coffee… or two, or three), to create input drawings to test my Bodies neural network, which I trained on a portion of my BodiesinMotion.photo library.
The idea behind this “AI tool” is that I train it to learn the correspondence between my drawing style and photographic representations of the human figure, in this case photography carefully lit and shot by me in the studio. Then, once trained, I can use it to dynamically ‘paint’ my drawings in the style of my photography. It is a wondrous interaction, and there is a magical space where I can draw very stylized or abstracted figures and the neural network infers some very interesting anatomical results, always beautifully lit and shaded. The images here are from my wall of Caffeinated Diversions, fifty of the most interesting results from these morning experiments. The grey line drawings are my hand-drawn inputs, the coloured images the output of my Bodies network.
Beyond just the final images though, a large part of the magic that has captivated me when developing and using these AI tools is seeing the final image emerge as I draw it. Here is compilation of timelapses from these drawing sessions:
A new sculpture which debuted at my Artist+AI: Figures and Form exhibition. This bronze (as with all works in the show), was created in collaboration with AI tools that I’ve trained as my ‘art assistants,’ in this instance one that translates my drawings into three-dimensional form.
I created this piece by drawing a ‘blueprint’, effectively the instruction set, which directs the AI to build volume, planes and edges in a certain way (based on the way that I originally trained the network, which is a sort of alchemy itself). Below you can see a side-by-side comparison of the ‘blueprint’ and the final sculpture. A video showing the process of creating the final bronze casting can be found HERE.
EXHIBITION OF WORK
19-23 June, 2019
Somerset House, New Wing, room G16
My new exhibition showcasing work created in ‘collaboration’ with AI is running from the 19-23rd of June at Somerset House in London. It is a free, but ticketed event, so you will need to book in advance. Please get your tickets HERE.
“This exhibition showcases the recent work of artist Scott Eaton combining the latest in generative artificial intelligence (AI) with the centuries old practices of drawing and sculpture. The show’s featured works are the result of the dynamic interaction between Scott’s traditionally-trained hand and the AI tools he has ‘taught’ to work as his assistants. In this show, Eaton, an interdisciplinary artist with backgrounds in sculpture, anatomy and design, underscores the impact AI is set to have on the art-making process.”
Behind the scenes – prepping a piece for my “Artist+AI: Figures & Form” show opening next week at Somerset House. Suffice it to say, this will be a LARGE composition (22,000 x 17,000 pixels!). My drawing hand aches.
Show is free and runs from 19-23rd of June, so squeeze in a visit to Somerset House if you are near London.
click for larger
Drawing, painted using my Bodies neural network.
I’ve just recorded and uploaded an extended version of my recent Creative AI talk. This talk summarises the last two years of my exploration into combining AI with my interests in photography, drawing and sculpture. The talk gives a good synopsis of the amazing creative potential of these tools. This is the first time I’ve shared the work in public, as I now feel it is mature enough that I am comfortable showing the results of my explorations. There are many more experiments and works-in-progress to be shared in the coming weeks and months, and of course mark 18-23 June in your calendar for a visit to my exhibition of this work at Somerset House, London (admission is free).
Please find the lecture here:
I’ve just finished an intensive, one-day Essential Anatomy session with the talented artists from Framestore, London. Sixty artists and I convened in the Somerset House screening room for a day covering critical lessons from both human and comparative anatomy. I don’t often run anatomy courses this short (most are a minimum of two days), so it was a challenge to distill the essential lessons from many years of teaching anatomy into a format the could deliver the maximum amount of useful information in a single day course.