This page is home to tutorials I have written over the past few years on various aspects of artistic anatomy, digital sculpture, and visual effects. Click on the images to be taken to the tutorials.
Behind the Scenes – Pirates’ Mermaid
This article gives a short behind-the-scenes look at the creation of the mermaid digital sculpture above. It broadly covers the workflow that I use in Zbrush for quickly creating digital maquettes for production. Article here.
Female Figure Sculpting in Zbrush
This large tutorial, originally featured in 3dWorld issue 105, covers sculpting the female form. The tutorial starts with an overview of the base mesh used for the sculpture, and then talks about the process and tools used to take the sculpt from beginning to end in Zbrush. download PDF here.
Fundamentals of Animal Anatomy
This article presents a collection of anatomical guidlines for understanding and constructing believable animals and creatures (PDF).
The Art of Realism
3dWorld tutorial on lighting and rendering Prometheus using RenderMan for Maya. (PDF)
3dWorld tutorial on sculpting the human figure using Zbrush. (PDF)
Anatomy for 3d Artists
3dWorld article giving tips on human anatomy relevant to 3d artists – modellers, riggers, etc. (PDF)
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