From the sketchbook.
I will be participating in a three-artist discussion panel at CogX 2020 on the future of creativity and art in the age of AI, VR, and AR. I will be joined by Jonathan Yeo, contemporary portrait painter, and Patrick Morgan, an artist exploring the boundaries of VR/AR in his work. The conversation will be wide ranging, but focused around how these emerging technologies might enable new creative horizons for aritsts in the coming decades.
TITLE: Human Allocation of Space
MEDIUM: Bronze
DIMENSIONS: 50x75x25cm
EDITION: 5
DATE: 2019
A sculptural work ‘drawn’ by me. This piece was created using a custom ‘shape’ neural network that responds to my drawn inputs with sculptural form. I devise the “shape vocabulary” for the work by curating a dataset that teaches a bespoke AI/machine learning model how to translate drawing into extruded three-dimensional form.
Portrait studies from the 3d Scan library at bodiesinmotion.photo
My webinar, hosted by Nvidia, is now available on-demand. I talk about my latest work using AI (machine learning) as a “creative collaborator” in my artistic process. I show an eclectic range of successes, failures, and just crazy experiments that I’ve done over the last few years while exploring the capabilities and limitations of this emerging technology.
Free to register and watch.
WATCH HERE
Respawn reception on Valentine’s day
I’ve recently returned to soggy London from ever-sunny (but windy) Los Angeles where I ran an intensive facial anatomy course for the artists at Respawn Entertainment (an EA studio). For those who don’t know their work, their freshman release was an epic mech game called Titanfall, followed by its sequel. Then in 2019 they release two huge titles – the run-away hit Apex Legends, a Fortnight styled battle royale game, and Star Wars Jedi: Fallen Order, an, umm, Star Wars game.
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A portrait study.
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Please find the timelapse of the drawing process for the ‘cartoon’ of Humanity (Fall of the Damned). This large composition was then fed into one of my neural networks for the painting/colorisation procession. You can see a WIP of that here, and the final piece here.
I’m just back from a trip to Oxford where I gave an afternoon seminar on my explorations with art and machine learning to an amazing group of researchers and distinguished professors at Oxford University. The talk reviewed the last three years of my artistic experimentation using machine learning (AI) as a creative tool for art making and showcased an eclectic range of successes and failures. I’ve been sharing some of the work here, but mostly finished pieces, so it was nice to dust off some of my earlier, formative experiments from the recesses of my hard drive. I’ll try to start uploading more of these here in the coming months. Even though they’re unfinished, they were important developmental milestones and each succeeded/failed in interesting, instructive ways. Stay tuned…
Special thanks to Prof. Alexei Efros for arranging the visit. It was great to chat ML, tech and art with a group of super-smart computer scientists, engineers, and thinkers.
crisp winter day in Oxford