SPRING SESSIONS
Registration is now open for the Spring sessions of my anatomy and digital figure sculpting courses starting in April. These in-depth courses are designed to teach the skills every figurative artist needs to produce inspiring, professional level work. The courses have been taught to artists and studios around the world, including Pixar, Industrial Light & Magic, Disney Feature Animation, Sony, Warner Bros, Ubisoft, Blizzard, EA and many others. If you are looking for an intensive course to level up your figurative art skills, consider one of these:
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My invited talk for the NeurIPS conference workshop on “Machine Learning for Creativity and Design” is now online HERE.
I talk about how I incoporate machine learning into my artistic practice, show the development of recent work, and cover best practices.
Work from the morning sketchbook. No title yet, but maybe something like “Trump’s F*cked-up Dystopian America”. If you’ve got a better one, let me know.
I will be participating in a three-artist discussion panel at CogX 2020 on the future of creativity and art in the age of AI, VR, and AR. I will be joined by Jonathan Yeo, contemporary portrait painter, and Patrick Morgan, an artist exploring the boundaries of VR/AR in his work. The conversation will be wide ranging, but focused around how these emerging technologies might enable new creative horizons for aritsts in the coming decades.